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Ask the Developers about Warrior Epic HERE

Last post Fri, Aug 22 2008 3:21 PM by g33k1337o7. 330 replies.
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  • Fri, Dec 21 2007 1:56 PM

    • Brice
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    Ask the Developers about Warrior Epic HERE

     Greetings Everyone,

     I have compiled a list of questions that stem from forum based interviews I have performed on the net.  Most of these questions have come from the onRPG community, so if you read the thread in the onRPG forums already, this will be a review. If you have a question that has not been answered, feel free to ask it here.  All that I ask is that you NOT "quote" this post. Smile

     

    Since combat is very important to me, how will this game's combat work? Any special features that set it apart from the many "click and wait" type of combat? Will skill of the player outdo gear (reasonable gaps of course)?


    The combat in Warrior Epic is one of our primary focal points. We, like you, all play games ourselves and understand that a pretty game with a poor combat system is not very appealing. That being said, when in combat, there will be very little "waiting". You will have to be on your toes constantly because the number of times you get to use your skills in an instance will be limited and your teammates will depend on you understanding what skills to use and when. To explain further, a great deal of strategy will have to be used in order to succeed. You can not just storm into an instance and start smashing everything...that wont work. You will have to work in unison and communicate with your party, while attacking, buffing, and using skills to defeat your enemies.



    Will there be pets or Mounts available in Warrior Epic?

    No plans have been made to incorporate mounts into Warrior Epic. Pets could be integrated into some of the warrior classes that we add after launch.


    Will I be able to customize my characters?


    Everything in our game is completely customizable. Armor, Weapons, Appearance....we really want people to create a unique hall full of warriors that are distinctly theirs.


    Is there going to be PvP?


    PvP will be part of the game play in Warrior Epic.


    How will the F2P + Cash Shop work? Are the items in the cash shop going to be vanity items (armor color change, new hair, etc) or things that can actually effect the game itself?


    Many of the items that we will sell in our game will be of a "vanity" type. Tattoos, hair, skin, eyes, you name it. However, there will be things for sale that will affect the game play as well. Some of the warrior classes will only be available as a purchase..as well as some equipment and potion based buffs. Please remember that you cannot go into our game and spend a bunch of money and become the strongest person in the game. Money does not buy power here.


    Are the Warrior Classes Gender Locked?


    The classes are, in a sense, gender locked. That is, the "Devotress" class consists of female warriors. Please note that for some of the later classes, we may decide to implement the option to choose either male or female.


    Will there be a “Rogue” type class?


    The "Vanisher" is similar to a rogue-type class. He uses stealth tactics and dual wields short arm-blade type weapons.




    How will the camera function in the game?


    The camera is isometric but can be rotated and zoomed in close to the action.

    As for cash shop payment, how are the prices going to be ranged? Most of us gamers are students (usually from middle school ~ College) so we really don't have any money making kind of opportunities. However I am a big cash shop fan (Maple Story killed mine and my cousin's bank accounts ._.), and after MS our parents are limiting how much cash we can actually spend on games.
    Are things in the cash shop (such as tattoos, armors, and eyes) going to be ridiculously overpriced like Flyff? And are certain items from cash shop going to be required during game play? Again this is because some games had it so that to upgrade weapons you actually had to buy things from the cash shop itself.


    Useful items will be as little as a few cents, with the average functional item being less than a dollar. Some cosmetic items could command higher prices but we do not believe that a free game should require you to purchase items at ridiculous prices in order to enjoy the experience. If you choose to never spend a dime, it will still be possible to have a very satisfying experience with our game.


    As a female gamer, I have to say gender-locked games can sometimes be a little.. Concerning. While a lot of chiccas do enjoy support and "stand back" classes like Priests, Buffers and Mages, are there classes to appease us melee, big ass weapon loving girls?


    Trust me, the "big ass weapon loving girls" in our community will be well taken care of.


    Will they're be a bunches of quests? Or just another grind for exp. How is the character customization gonna be like?


    There will be writers working around the clock so that we can deliver a constant stream of story-quality quests. Quests and other content will be added monthly. It doesn't matter how great a game is, if you get stuck grinding out levels, it can get boring pretty quickly.

    If I understand well, the game is mainly instanced ? Or is there some kinda persistent aspect in the game ?
    How do you manage the PvP ? Instance only ? Ladder ? .. etc ?


    Adventures are instanced with your party. PvP will be "awesome"...that is all I can say for now, but I will keep you guys posted as I am able to release details about the game. The thing that you will work on the most is building up your "Hall". Your hall can be visited by other players and will function as a house for your warriors, your trophies, and your accomplishments. The bigger and badder you hall, the stronger you look in our game.


    Will there be more characters to be implemented to what released now?


    There will be at least 10 classes available at launch. Character classes will be added regularly. Contests and polls will also be held so that our players can have a direct impact on the type of content, such as classes, that will go into Warrior Epic.



    My question, assuming there is some storyline in the game.


    To your opinion, will the story drag the person along as in Oblivion/Baldur's gate. Where in even if you try to avoid to read any conversations, you'll know the basic story anyway.

    Or will it be like most games where getting into the storyline requires a load of patience and reading?


    We have created an entirely unique fantasy universe. Simply interacting in the world will tell a story. However, a significant amount of the story will be delivered via the primary "Campaign" quests. Discussions have even taken place that have pertained to creating digital graphic novels and distributing them through our website. The world beyond the Kingdom of Providence is wild and there is a lot going on...we will tell you about it using many different methods.

    Will the game support something like an afk leveler?


    If someone goes afk while playing through a quest, it is likely that they will do so at their own expense and the expense of their party. There is a lot of action, with a large variety of enemies who all want to kill your warriors. When you enter an adventure instance, you will have a limited number of resources and it is possible to die in an instance. If you die, you will not be able to rejoin the party unless a member is capable of resurrecting.

    I am glad that you are excited about our game!


    Based on game play, will teamwork be very important? If so, what special party features do you wish to incorporate in your game?


    Teamwork is beyond important in Warrior Epic. You will have to work well with others if you want to make some serious progress in Warrior Epic. This is due to our specialized class system. You warriors will each be specialized and effective against certain types of enemies. In other words, if you want an effective party, it will need to be diverse and you will have to cooperate with your team in order to bring out the full potential of your warriors.


    Tell us or show us that this game has something that other game don't have.


    Let me begin by saying that I love Bleach. Okay, back to the point. Warrior Epic is deviating quite a bit from the stereotypical MMO mold that has dominated the market. To begin, your warriors are disposable. Now, this doesn't mean that they are shallow and lack the features of other rpg games. Each warrior class is fully featured with its own skills, equipment, and customization. If you die while you are in an adventure, your warrior's spirit is transported to your hall. At this point you will be faced with two options: You can return to your hall and resurrect your warrior so that they may fight again, or you may actually "equip" your warrior’s spirit on another character and use it as a special ability in battle. The strength and effectiveness of a spirit attack directly correlates with the strength and level of the warrior at the time of their death. These attacks can save the party and are incredibly entertaining to watch.

    Also, the concept of having a "Hall" is innovated to this genre as well. You will really want to trick out your Hall in Warrior Epic. Adding rooms will give you access to special equipment, warriors, buffs, and more.

    We are working very hard to ensure that people stay interested in our game regardless of how little or how much time they want to invest in it. One way we have done this is by setting up a reward system that gives loot and exp after completing a quest. Part of catering to both casual and hardcore gamers involves taking the extreme time commitments out of the game. So for the casual gamers out there, you will be able to sit down for short periods of time and still accomplish many things in Warrior Epic....for the hardcore gamers, if you want to play for 10 hours straight...you will feel well compensated for your time investment.


    Grinding: is grinding really bad? It's always a turn off when a game is too questy, or too grindy.

    Game play: Is the environment reactive? Can you break boxes, statues, etc? Does it require a lot of maintenance on the keyboard such as attacking then potting, with a mix of skills thrown into the battle.

    Money: As archers being my favorite class, Ive noticed archers get owned cause of the currency of arrows, how is the currency being let out?


    Grinding: You will gain a reasonable amount of exp from slaying beasts and completing quests.

    Game Play: There will be many breakable objects and quite a bit of looting in Warrior Epic. This is not a recharge game, so when you go to battle strategy must be used so that you do not use all of your resources (pots, heals, attacks)....every encountered will require thought and communication with the rest of the party.

    Money: You're in luck! Projectile ammunition will not be limited. Also, the dungeon archer can hold his own in close combat by using a short blade for melee encounters.


    Will there be huge AoE weapon swinging around?


    Several of the warrior classes will have Attack on Everything type skills.


    Regarding on skills, how many skills are there for each class? Usually, I get bored when there is so little skills (maybe like less than 10). I just hate using one powerful skill (Or 2-3 skills) for the next 10+ levels? Or whatever. I get sick of games that has too little skills at a certain level(s) and too far apart. I like to play games that has many skills (Not too little skills) that are not THAT far apart to reach in order to gain another skill.


    Are the skills flashy? Haha. xD Skills that are flashy quite amuse me and keeps me entertained for some reason.


    every warrior class will be fully featured and have complete skill trees. There will be many skills for each class, some of them will be small, and some of them will be grand in execution. If you like flashy skills, then you will love it when people summon warrior spirits!


    Ive got a question, will there be GM hosted events? Sorry but this is one of those important things I look for in an MMORPG.


    There will be all kinds of interaction taking place between Possibility Space and our players. You will be able to help shape a great deal of the content in the game by entering contests, answering polls, and giving suggestions. Warrior Epic will have a strong in-game community due to its emphasis on team play. So it is likely that there will be special "events" that players will be able to participate in.


    Will there be a clan/guild system? If so how will it work?


    Team play is essential in Warrior Epic, so naturally, people will be prone to joining/creating guilds. We want that process to be easily managed by players. New details regarding the guild system have yet TBA. In the event that advances are made in this area, I will post information in this forum


    So .. you slept well and all ?

    and .. can I have a CB account when it comes out ? I have cookies ....


    I do like cookies

    Make sure you register and leave a valid email at our game site...there is a very high probability that anyone who I talk to here will get into the CB if they are interested....ESPECIALLY people with cookies.


    I had a question about classes, are there going to be summoners? Or like a puppeteer class?


    Because of our specialized class system, the number and types of classes that are going to be offered throughout the course of the game will be virtually limitless. That being said, there will be a HUGE variety of class types to choose from. You will be really surprised by some of the stuff you will get to play as. Demi-gods, gazers, giant fire-spewing dirt worms...we are only limited by ideas, which isn't really a limitation at all. Quite a bit of fun will be had as we create new and unique warrior classes that no one has ever played before.


    Will Warrior Epic have unique monsters/bosses? Usually when I play mmos, there are so many enemies that are a reused so many times. To a certain point it just becomes utterly boring when you're fighting the same thing over and over.


    One thing that can cause a game to get boring very quickly is repetition and lack of variety. There will be bosses, as well as sub-bosses. Also...every adventure is intelligently populated by monsters. What I mean is, the monsters that you would encounter if you were to go solo would be much different than the ones that you would find if you were in a large group. The strength, breed, and number of monsters that you will encounter increases with the size of your party. This does not mean that "green dragons" are now "red dragons", which are faster and stronger...it means that the types of monsters you will face will change dynamically with the size and strength of your party. It also means that the loot found by a big party will be much better than that which is found if you were to play solo.


    Will we get an ignore list ?


    Friend and Ignore Lists will be available.



    Is any of the game play like Diablo 2? It looks like it, in a way?


    There are some aspects of Warrior Epic that will be similar to D2. That being said, our game will play like Warrior Epic, meaning that this is not a clone of any game on the market.




    Will huge content updates be Bittorrent/Direct Downloads, or will they just be gigantic patches? (I have some friends that might want to play, but have poor internet connections.)

    And will there be the option of making custom guild emblems that you can upload to the game? (Sorry if this question was asked before.)


    We have actually innovated a unique distribution system, Download on Demand, that enables people to hit our site, register, grab a tiny file, and be playing in game within minutes. The technology we are basing this system on is very similar to torrents.

    To begin the process, you will visit our site and download a very small (~400kb) .exe file. You will not even have to install the game onto your
    computer...it will run from the folder you save it in. When you execute the file, you will be connected to "Seed" servers that will be strategically placed around the globe. These servers will function as permanent seeders that will deliver the game content to you, as you need it.

    The greatest aspect of this feature is the portability of our game. Since all of your game assets will be stored in our servers, you will be able to play on your account from anywhere in the world on just about any computer...and within minutes of grabbing a single small file from our site. This is going to make Warrior Epic extremely accessible to people, even if they go on
    vacation or want to get some quests in at the campus library.

    I've read through the Q/A's as they were posted, but I don't remember if it was asked-- how many warriors can you have in your hall?


    There is currently not a cap on the number of warriors you can keep in your hall. However, this may change and a cap may be applied so that the number of warriors in a single hall is "reasonable". It would be awfully difficult to pick your warriors in a hall that had 80983012938091823 characters in it. If and when a concrete number is determined I will let you know.


    "Don't you think it will be hard to chose a class when there are to many??" - That is the beauty of it. You will not just pick a single class and devote a hundred hours of play time to one single character. Instead, you will manage an entire group of warriors at the same time.


    "I hope you make a lot of single player missions because if there aren't many people online you can still play " - There will be just as much content for solo play as there will be for team play. If you want lots of people to be online, then tell your friends to register


    "Where is your server located??? north America?" - We will have servers located around the globe.


    "Will there be enough dungeons to play?? because many people dont like repeating dungeons " - Our adventures will use randomly generated assets. This alleviates any issues about terrain or adventure repetition.


    "Will there be many different monsters?? and not all the same " - The variety of monsters that are being developed for Warrior Epic is quite large. We have some extremely creative people working on our game. Just check out some of the concept art on our website.


    "Will the characters you buy from cash-shop be overpowered?? or also balanced?? what makes them special ?" - Money does not buy power in Warrior Epic. Purchasing a new class simply opens doors for you to experience the game from a totally different perspective. The game play will vary greatly from class to class, and some interesting experiences will be had with some of the classes we offer.


    are there any chance there will be some kind of bazaar or auction house? thats definitely the best way to trade stuff,and maybe the game play feature i value the most in any game,yet very few game offer it.


    Details about the economy in Warrior Epic are TBA. I will post information as it arrives. I must admit...I have spent many days in the AH in WoW, so I know how entertaining that can be.


    i looked at the website's warrior section, by the way the website looks great, and i saw 4 more warriors.Now,my doubt is if these are unlockable through out quests or via cash-shop?


    Most of the warrior classes available at launch will not cost anything.


    no but seriously, I am a guy that loves character customization and creation so that i can be unique.
    so what are the what ways can you look and stand out from other people besides being the class that nobody plays.
    -can you change the color of the armor,
    -will there be accesories(my spelling is next to that of a H4xz0rz) that change your look I.E. some awesome looking helm that you can place on top of your normal helm.
    i just hate in some games people look exactly the same cause the armor their wearing is the best they can get.


    Nearly every aspect of your warriors and your hall are customizable. Check out our screen shots from 12/12/07 to see some of the class variation. Armor, Weapons, Accessories, Hair, Tattoos...just about everything can be modified in some way.


    As to having to control more then one character as you mentioned, how will it be? Now not to bring up other games BUT I've played both sword of the new world and guild wars both in which you control one can switch at will to others(SoTNW), Or fully control one and have the others work as NPCs(guild wars)?


    your warriors will reside in your Hall. When you form a party, you will choose a warrior that will best benefit the entire team prior to embarking on a quest. Once you enter an instance, you will not have access to any of the resources in your Hall. "You must choose, but choose wisely."


    Will there be special sets of gear for warriors thats give certain bonuses or weapons that may be extremely rare?


    oh yes, and the only way to get some of the awesome weapons in Warrior Epic is by going out and getting your hands dirty.


    "Is it real-time action, or is it your old sit-and-watch?"


    This is not a turn based RPG...it is an action RPG, you are in the fight and you have to participate. Sitting idly will make you a very easy target


    about the downloady .exe file thingy, will it pick where it wants to download the game to or can I pick where it downloads the game to, because my c: drive has about 10mb of free space on it and I wont be able to play if it starts dumping the game on my c: drive. Also this game looks awesome to the 100000000 power.


    The .exe will download the game files to the folder that contains the .exe. So if you want the files downloaded to a specific drive, simply run the .exe from a folder on that drive.


    gonna be many professions?


    There are not "professions" in Warrior Epic. There is a workshop in your Hall that is used to upgrade and add rooms to your base. These rooms will enable you to upgrade a variety of things like equipment and status buffs.


    How long is the Campaign mode?


    We haven't put a time stamp on the campaign mode. It will be added to constantly.


    Can you do quests that don't affect the Campaign mode? Will there be things to do(other than PvP) after Campaign mode?


    Yes, you can play "Adventure Mode" which consists of smaller quests that can be used to strengthen your warriors and your Hall prior to continuing with the primary campaign.

    Whens it coming out? Exact date please?


    No concrete release date has been determined...but still register on our site (get your friends to register too) so that you can be invited to the closed beta.


    Hey , as you might know, some people like me, like to play with an specified GENDER and not pre-made characters. i don't know if this has been asked but ill ask anyways...

    Will you be able to pick Gender for each class?, i saw the video, but i did not see if you could pick between gender...


    Some classes will not have different genders, some classes will have no gender at all (neither male nor female), and with some classes...yes you will be able to choose either male or female genders.

     

     

     

     

    Vote for Warrior Epic

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  • Mon, Dec 24 2007 2:23 AM In reply to

    • Raenis
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    Re: Ask the Developers about Warrior Epic HERE

    I read quickly, so I don't know if this was mentioned, but how customizable will each warriors stats be? Will the gameplay be skill based, or skill and stat based. IE Can I pump strength into a pitwarrior and be a damage machine or do my stats follow a set line and just my tech tree is up to me?

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  • Mon, Dec 24 2007 3:35 AM In reply to

    • Nightwish
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    Re: Ask the Developers about Warrior Epic HERE

    Hi.

    I have a couple of questions to:

    1. I understand that Warrior Epic has some unic features, but if you were to compare it to another MMO, which would be that MMO?

    2. Can u give us an estimated launch date for the beta? August 2008, december 2008? Maybe sooner?

    3. I`m quite an individualist player, probably that`s why i didnt like Guild Wars, everything was about party there.... Will i like Warrior Epic from this point of vue?

    Thx alot and sorry for my bad english :).

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  • Mon, Dec 24 2007 7:05 AM In reply to

    • Pimp
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    Re: Ask the Developers about Warrior Epic HERE

    Where will the server be located? :)

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  • Mon, Dec 24 2007 8:54 AM In reply to

    • Real
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    Re: Ask the Developers about Warrior Epic HERE

     Just another question - I hear about this whole "play the game before it's done downloading!" thing, how will that work?

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  • Mon, Dec 24 2007 9:15 AM In reply to

    • hallyo
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    Re: Ask the Developers about Warrior Epic HERE

    I have a question-Is there a level cap? Also i have a cookieSmile i would like to beta test this game

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  • Mon, Dec 24 2007 9:38 AM In reply to

    • Pimp
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    Re: Ask the Developers about Warrior Epic HERE

    Will there be Towns/Cities?

    What about Pets or Mounts? Ohh and yea I have a cookie and a christmas present for you... I would like to test this game too :P

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  • Mon, Dec 24 2007 9:53 AM In reply to

    • Brice
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    Re: Ask the Developers about Warrior Epic HERE

    Raenis:

    I read quickly, so I don't know if this was mentioned, but how customizable will each warriors stats be? Will the gameplay be skill based, or skill and stat based. IE Can I pump strength into a pitwarrior and be a damage machine or do my stats follow a set line and just my tech tree is up to me?

     

     

    The distribution of Warrior Stats are TBD.  To be a strong player in warrior epic, you will need to have a solid understanding of both the strengths and weaknesses of your warriors. That being said, your warrior's individual strength will be determined by equipment, level (stats), Hall Buffs, and the ability of your team to compensate for your deficiencies. 

    Vote for Warrior Epic

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  • Mon, Dec 24 2007 10:01 AM In reply to

    • Brice
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    Re: Ask the Developers about Warrior Epic HERE

    Nightwish:

    Hi.

    I have a couple of questions to:

    1. I understand that Warrior Epic has some unic features, but if you were to compare it to another MMO, which would be that MMO?

    2. Can u give us an estimated launch date for the beta? August 2008, december 2008? Maybe sooner?

    3. I`m quite an individualist player, probably that`s why i didnt like Guild Wars, everything was about party there.... Will i like Warrior Epic from this point of vue?

    Thx alot and sorry for my bad english :).

     

     

    1. Hrmmmm...tough. I will have to give this some thought. Don't worry I will get back to this one.

    2. We are aiming for a launch much sooner than December 2008.

    3. You can play Warrior Epic in both campaign and adventure mode via soloing.

    Have a Great Day! 

    Vote for Warrior Epic

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  • Mon, Dec 24 2007 10:02 AM In reply to

    • Brice
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    Re: Ask the Developers about Warrior Epic HERE

    Pimp:

    Where will the server be located? :)

     

    Our company is making its attempt at global domination.  This can only be achieved if we have servers strategically located across the entire planet.  

    Vote for Warrior Epic

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  • Mon, Dec 24 2007 10:28 AM In reply to

    • Hilramorre
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    Re: Ask the Developers about Warrior Epic HERE

    When a warrior of yours dies and you choose to not revive them, is their equipment lost as well? If that is the case, then does the equipment on them at the time of death effect how strong they will be when summoned.

    Will there be a system of "ugprading" armor?

    Are there any "trade" skills planned, such as fishing, cooking, mining, etc. I know I and many others certainly love these kinds of things in a game.

     *edit*

     I would just like to add one one more question.

     

    I will be going into the marines around the middle of '08. Are you able to give an estimate as to whether the Closed Beta will probably start in the first quarter of '08 or if it will be later? I understand if this isn't the kind of question you can answer at this time. However, if possible, it would be very nice for me to know. 

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  • Mon, Dec 24 2007 10:45 AM In reply to

    • Cinodir
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    Re: Ask the Developers about Warrior Epic HERE

    I have cookies. 

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  • Mon, Dec 24 2007 12:17 PM In reply to

    • Dillion
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    Re: Ask the Developers about Warrior Epic HERE

    Yes i have a question...

     is that you in the picture under your name?

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  • Mon, Dec 24 2007 12:58 PM In reply to

    Re: Ask the Developers about Warrior Epic HERE

    Very cool, glad to see the forums are up!!!

    Cant wait for the game :]

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  • Mon, Dec 24 2007 1:28 PM In reply to

    • khoa2005
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    Re: Ask the Developers about Warrior Epic HERE

    your FAQ is very interesting . I long for the release testing day. Hurrayyyyyyy  Warriorepic Team .

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