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One small ideal for a new class

Last post Sun, Jun 22 2008 12:51 AM by moneyman92. 1 replies.
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  • Sat, Jun 21 2008 7:05 AM

    • Cristy16
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    One small ideal for a new class

    Ok,i don't really know what classes will be implemented when the game will be released,i only have a suggestion for a new one(i think its unique and its original) so here it goes :

     

    Name:Renom

    Description:A big creature,with animal hoofs,his head contains 2  deer horns,he has a muscular body,he is in communion with nature,his main weapon is the bow,but also has a spear.

    Background story :The Renom is a creature,that has the horns of deer,and legs of a minotaur that's why many people think that he is a descended of the devil but legend has it that,he was born from a women  named Renis and she abandoned him in the jungle and he was protected by the animals,he heightened his senses to near supernatural levels,he  becomed a killing machine also one night he went and murdered his mother as a revenge. With his bow and spear he kills enemies merssliles,also he has magical powers,most of them are restoration powers for his party or for him,but also he has some dark abilities which are meant to hurt his enemy's.

     Picture:I will try to draw him,but later ...

     

    Abilities :If you guys like the ideal i will think of some ideas for abilities (nothing overpowered :) ) 

     

    All ideals above are made by me   and i didn't took them  from any web site or from any picture. 

    It's better to keep your mouth shut and give the impression that you're stupid than to open it and remove all doubt
    • Post Points: 20
  • Sun, Jun 22 2008 12:51 AM In reply to

    • moneyman92
    • Top 50 Contributor
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    • Joined on Wed, Apr 30 2008
    • Silverado , MoneyMt. , Vietnam
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    Re: One small ideal for a new class

    Pangolin+Archer+Vanisher?!? omg,wat a mess,u better tell about his skills cuz it hard to image wat kind of warrior is he,thx.

    "Money isnt a problem,but the problem is without money".

    • Post Points: 5
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